Friendly Monsters/Natives


Strength: 32
Constitution: 38
Speed: 15
Agility: 12
Intelligence: 8
Perception: 10
Willpower: 25
Charisma: 6
Stamina: 14


Name: Elladine
Age: 22
Gender: Female
Orientation: Bisexual
Appearance: Being 5'6" she's slightly above average height and is in very good shape. She has an athletic build with some muscle, but it's not too easily noticeable. She has blue eyes and long brown hair that reaches her mid-back when not tied up. Her hair is normally just kept straight. She has a slight tan from spending a lot of time outside. She just about always wears pants or shorts, never skirts and dresses. She doesn't care for frilly, girly things. She is usually seen in blue jeans, a white tank top, and a black leather jacket.


Personality: She's optimistic and is a loyal, kind, and caring person. She has a taste for adventure and is very bold, confident, and courageous, to the point of being a little cocky and quite daring. She loves danger and things/people that challenge her and will actively seek them out. Always looking to improve her physical skills and beat the next big challenge. She can be rather prideful because of this, although her pride is also her downfall. She never turns down a bet if she thinks she can win and often over-exaggerates her abilities. Landing herself over her head in trouble sometimes.

Like her sister, she's emotionally very strong. She's not cold or heartless, she's just tough and isn't emotionally hurt as easily as most people. The one hair trigger to setting her off is usually if someone harms/upsets her sister. Although, despite her emotional control, she does have a rather short temper. Control of her temper tends to ellude her, even when she can keep all other emotions in check. She's known to have slightly violent tendencies when angry, mainly towards men, she's gentler with women. Beyond that, Elladine is also known to have a strong sense of justice, she will not hesitate to attack someone if she believes they are doing something evil. But that only applies to people she doesn't know, she would never harm the people close to her. She is very protective of her friends and those she cares about, never hesitating to jump to their aid when they need it. She's known for not really thinking things through, and while she isn't stupid she also isn't the most intelligent person around. She much prefers a fist fight over talking things out. She will talk things out with those she cares about, but anyone else she swings first and asks questions while swinging.

She's very social, open and friendly to people. She tends to be a bit of a tomboy, having interest in sports, video games, martial arts and similar things. She is a little pushy and often disregards people's personal space, treating everyone close to her as if they had been close friends for years and no longer have personal space boundaries. She is very competitive but doesn't normally hold a grudge if she loses. She enjoys the competition so she'll just get better and try again. Although anyone who beats her at something she considers herself good at is seen as a rival, and she will strive to beat them next time. But in her mind, a rival isn't a bad thing. If anything, it makes the person more interesting to her.


History: Originally belonging to a family of nomadic elves, her parents died while out on a hunting trip leaving her with her older sister when she was eight. The two of them grew up together, eventually wandering into Elwood village where they would be welcome with open arms by the other elves. From then on they grew up in the Elwood Village and has lived there ever since. She trained both in martial arts and with the military. Despite being an elf she never did well with ranged weaponry, and instead tended to prefer hand-to-hand combat. She has only made a few adventures outside the village, and has never traveled far. Before Oline city was destroyed she visited the city a couple times, and once when her sister Lynn was kidnapped and pushed into slavery Elladine traveled all the way to Port Redwarren with the Elven Military to free the slaves and rescue Lynn.


Any Other Important info: Lynn is her sister.



Skills and Abilities:

1 Martial Arts Training - +3 to combat rolls.
2 Grappling Proficiency. - +3 to grappling.
3 Jab/Kick to the Solar Plexus - On successful strength roll (VS enemy CON), enemy is stunned. (Humanoid enemies only)
4 Ability: Catch and Disarm (Gauntlets required) - When blocking an attack, Elladine will catch the enemy's weapon and then punch the enemy in the chest. On a successful skillcheck (Elladine's Strength vs their strength), the enemy will suffer knockback 2 and will be disarmed.


Weaknesses (Combat Related):

1 Terrible aim with any ranged weapons/thrown items. (-5 accuracy)
2 Not attentive to surroundings, and doesn't think things through, making her easily lead into traps. (Low perception gain)
3 Tunnel vision. Elladine, when she becomes too focused in a fight, loses track of allies and stops functioning well as a team.


Personality Flaws:

1 She's easily tricked into things, she doesn't think things through, is easily lead into traps.
2 Short tempered - If someone pushes the right buttons, she is very easy to anger. And when angered she thinks even less clearly and is prone to violence.
3 Overconfidence - She's overconfident of her abilities, to the point of being a little cocky. Which can often lead to her getting in over her head.
4 Dependency - She has no life skills, such as cooking, hunting and other essential survival skills. She's dependent on other people to take care of her in those areas.


Equipment: Enchanted Gauntlets (Grants +3 to grappling), when activated the gauntlets give her a burst of strength and double the damage on her next attack. Infused armor. She has a lightweight set of iron armor magically infused into her clothes. This makes her appear as if she isn't wearing armor when she actually is. The magic is purely cosmetic.

Magic: None

Faction: Elves

Signet: Burst of strength. - The signet empowers her, increasing her strength by three times what it was before. But only for one attack, or three seconds (One turn). If she misses or cannot land the attack within the time limit, it is wasted. She will gain a red aura when using it, the signet can only be used once every thirty minutes. (Or once per fight, unless the fight lasts a really long time.)